Criticism of the gaming and entertainment staff of the seminary on filtering Computer games were carried out by the publication of an official statement by this body.
The criticism of the gaming and entertainment staff of the seminary on filtering was published today. This headquarters believes that the recent events have nothing to do with Filtering computer games It doesn’t exist, and unnecessary accusations should be avoided until all aspects of the recent events are investigated.
Read more: Filtering of popular online games has started [+لیست بازیهای فیلتر شده]
Criticism of the gaming and entertainment staff of the seminary on filtering
The chaotic situation of the last few days and weeks is clear to everyone. Some military commanders and a group of clerics talked about the negative impact of computer games on teenagers and they say that many of the arrested people are people around 15 years old.
This claim was made by Hojjatul-Islam Ahmadi, the secretary of the headquarters of the revival of good and prohibition of evil. Ahmadi claims that the enemy uses young people and teenagers, especially those born in the 80s and 90s, to achieve their goals, and they intend to put them against the religion of Islam.
This religious official stated that: “Some exciting computer games were planned to bring teenagers to the field on this day.”
In recent events, some popular games such as: PUBG, Call of duty mobile And clash of clans were also filtered, that is, the games that were temporarily filtered in 2018. These games were considered a source of income for teenagers, but in the recent riots and filtering, the source of income of these teenagers has been destroyed.
The seminary’s game and entertainment staff criticized filtering by issuing a statement. You can read the full text of this statement below:
The capacity of games is like a tool that its creators can exploit according to their goals; Therefore, games can have significant positive and negative effects and who are the producers of these tools has a decisive role in the type of works of this medium; Therefore, neglecting the production of healthy and useful games can have irreparable negative effects.
Considering that riots are a social, cultural and political phenomenon and are caused by different factors such as foreign provocations, anti-Iranian television networks, social networks, divorce, addiction, single children, generation gap and lack of proper educational planning by the authorities, It is unscientific to tie riots to the game regardless of its impact; Therefore, it is necessary to do specialized work and think consciously about the impact of the game along with other factors and it will lead to the correct decisions and approaches.
Considering that the game is one of the clear and unavoidable needs of children, teenagers and young people of Iran society today, it is inevitable for the authorities to pay special attention to positive activities and appropriate operational solutions and not to be satisfied with negative actions regarding games.
Finally, we understand that various claims are made in various fields and some of them are easily forgotten, but the clear case is that video games have nothing to do with Iran’s current situation.
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